Zdexby TheHolyOneZ
5,252 classes
Class

UW_ProgressBar_C

: UUserWidget : UWidget : UVisual : UObject
/Game/StormEscape/UI/Foundation/Helper/W_ProgressBar.W_ProgressBar_C 0x03AC (940 B) align 8 inherited 0x0340 6 scripted vtable /Game/StormEscape/UI/Foundation/Helper/W_ProgressBar
0x00x03AC

Members 14

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08W_BoxUW_Box_C*10 flagsnullptr
0x08ProgressBarUProgressBar*10 flagsnullptr
0x08PercenetageTextUCommonTextBlock*10 flagsnullptr
0x08FillUImage*10 flagsnullptr
0x01bIsFillingbool7 flagsfalse
0x03690x03padding / unreflected
0x04InterpSpeedfloat7 flags1
0x08TimerHandleFTimerHandle5 flags{Handle=0}
0x08ProgreessMIUMaterialInstanceDynamic*6 flagsnullptr
0x08Max Valuedouble7 flags100
0x08Target Valuedouble7 flags50
0x08DebugValuedouble7 flags0.1
0x01bHideTextbool7 flagsfalse
0x03990x03padding / unreflected
0x10LineColorFLinearColor6 flags{R=1, G=1, B=1, A=0.6}
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01E40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01F80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x023D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02780x40padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02E10x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02F90x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x030C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 6

SignatureFlagsNativeParams
FText Get_PercenetageText_Text()
Script9 statements · 309 bytes of bytecode
0x0000CallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(ProgressBar.Percent);0x0033CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, 100);0x0061CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue, 10);0x008FCallFunc_Round_ReturnValue = round(CallFunc_Divide_DoubleDouble_ReturnValue);0x00B4CallFunc_Multiply_IntInt_ReturnValue = Multiply_IntInt(CallFunc_Round_ReturnValue, 10);0x00DECallFunc_Conv_IntToText_ReturnValue = Conv_IntToText(CallFunc_Multiply_IntInt_ReturnValue, false, true, 1, 324);0x010FReturnValue = CallFunc_Conv_IntToText_ReturnValue;0x012Areturn ReturnValue;0x0134// end of script
Public0x10
void SetupBar(double InterpSpeed, double MaxValue, double TargetValue)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_InterpSpeed = InterpSpeed;0x0012PersistentFrame.K2Node_CustomEvent_MaxValue = MaxValue;0x0024PersistentFrame.K2Node_CustomEvent_TargetValue = TargetValue;0x0036ExecuteUbergraph_W_ProgressBar(120);0x0045return;0x0047// end of script
0x18
void Interp()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_ProgressBar(260);0x000Freturn;0x0011// end of script
0x00
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_W_ProgressBar(1110);0x0021return;0x0023// end of script
EventPublic0x01
void Reset()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_ProgressBar(1612);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_W_ProgressBar(int32 EntryPoint)
Script60 statements · 1,703 bytes of bytecode
0x0000PushFlow(Label_06A4);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FK2Node_CreateDelegate_OutputDelegate.Bind(this, Interp);0x0026CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 0.016667f, true, true, 0f, 0f);0x005CTimerHandle = CallFunc_K2_SetTimerDelegate_ReturnValue;0x0077PopFlow();0x0078bIsFilling = true;0x0083K2Node_VariableSet_InterpSpeed_ImplicitCast = Cast<3>(K2Node_CustomEvent_InterpSpeed);0x00A0InterpSpeed = K2Node_VariableSet_InterpSpeed_ImplicitCast;0x00BBMax Value = K2Node_CustomEvent_MaxValue;0x00D6Target Value = K2Node_CustomEvent_TargetValue;0x00F1Reset();0x00FFgoto Label_000F;0x0104CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x0121CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(Target Value, Max Value);0x014FCallFunc_FInterpTo_Constant_Current_ImplicitCast = Cast<4>(ProgressBar.Percent);0x0182CallFunc_FInterpTo_Constant_InterpSpeed_ImplicitCast = Cast<4>(InterpSpeed);0x019FCallFunc_FInterpTo_Constant_ReturnValue = FInterpTo_Constant(CallFunc_FInterpTo_Constant_Current_ImplicitCast, CallFunc_Divide_DoubleDouble_ReturnValue, CallFunc_GetWorldDeltaSeconds_ReturnValue, CallFunc_FInterpTo_Constant_InterpSpeed_ImplicitCast);0x01DFCallFunc_SetPercent_InPercent_ImplicitCast = Cast<3>(CallFunc_FInterpTo_Constant_ReturnValue);0x01FCProgressBar.SetPercent(CallFunc_SetPercent_InPercent_ImplicitCast);0x0225CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x0242CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(Target Value, Max Value);0x0270CallFunc_FInterpTo_Constant_Current_ImplicitCast = Cast<4>(ProgressBar.Percent);0x02A3CallFunc_FInterpTo_Constant_InterpSpeed_ImplicitCast = Cast<4>(InterpSpeed);0x02C0CallFunc_FInterpTo_Constant_ReturnValue = FInterpTo_Constant(CallFunc_FInterpTo_Constant_Current_ImplicitCast, CallFunc_Divide_DoubleDouble_ReturnValue, CallFunc_GetWorldDeltaSeconds_ReturnValue, CallFunc_FInterpTo_Constant_InterpSpeed_ImplicitCast);0x0300CallFunc_SetScalarParameterValue_Value_ImplicitCast = Cast<3>(CallFunc_FInterpTo_Constant_ReturnValue);0x031DProgreessMI.SetScalarParameterValue(FName(progress), CallFunc_SetScalarParameterValue_Value_ImplicitCast);0x0353CallFunc_Divide_DoubleDouble_ReturnValue_1 = Divide_DoubleDouble(Target Value, Max Value);0x0381CallFunc_MapRangeClamped_Value_ImplicitCast = Cast<4>(ProgressBar.Percent);0x03B4CallFunc_MapRangeClamped_ReturnValue = MapRangeClamped(CallFunc_MapRangeClamped_Value_ImplicitCast, 0, CallFunc_Divide_DoubleDouble_ReturnValue_1, 0, Target Value);0x03FDCallFunc_NearlyEqual_FloatFloat_ReturnValue = NearlyEqual_FloatFloat(Target Value, CallFunc_MapRangeClamped_ReturnValue, 1);0x042Cif (!(CallFunc_NearlyEqual_FloatFloat_ReturnValue)) PopFlow();0x0436K2_ClearAndInvalidateTimerHandle(this, TimerHandle);0x044AbIsFilling = false;0x0455PopFlow();0x0456PushFlow(Label_0589);0x045BCallFunc_CreateDynamicMaterialInstance_ReturnValue = CreateDynamicMaterialInstance(this, /Game/StormEscape/UI/Foundation/Material/Generic/ML_XpLoading_Bar.ML_XpLoading_Bar, FName(None), 0);0x0488ProgreessMI = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x049BCallFunc_IsValid_ReturnValue = IsValid(ProgreessMI);0x04B8if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x04C2Fill.SetBrushFromMaterial(ProgreessMI);0x04EFCallFunc_SetPercent_InPercent_ImplicitCast_1 = Cast<3>(DebugValue);0x050CProgressBar.SetPercent(CallFunc_SetPercent_InPercent_ImplicitCast_1);0x0535CallFunc_SetScalarParameterValue_Value_ImplicitCast_1 = Cast<3>(DebugValue);0x0552ProgreessMI.SetScalarParameterValue(FName(progress), CallFunc_SetScalarParameterValue_Value_ImplicitCast_1);0x0588PopFlow();0x0589Label_0589:0x0589Temp_byte_Variable = 2;0x059DTemp_byte_Variable_1 = 0;0x05B1Temp_bool_Variable = bHideText;0x05C4PercenetageText.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x061DW_Box.SetLineColor(LineColor, true);0x064BPopFlow();0x064CProgressBar.SetPercent(0f);0x0671ProgreessMI.SetScalarParameterValue(FName(progress), 0f);0x06A3PopFlow();0x06A4Label_06A4:0x06A4return;0x06A6// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type