Zdexby TheHolyOneZ
5,252 classes
Class

AL_NewMainMenu_C

: ALevelScriptActor : AActor : UObject
/Game/StormEscape/Maps/L_NewMainMenu.L_NewMainMenu_C 0x02E0 (736 B) align 8 inherited 0x02B0 6 scripted vtable /Game/StormEscape/Maps/L_NewMainMenu
0x00x02E0

Members 7

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x01InitialStartbool6 flagstrue
0x01bShowTutorialbool6 flagstrue
0x02BA0x06padding / unreflected
0x08TutorialSequenceULevelSequencePlayer*6 flagsnullptr
0x08CineCameraActor_3_ExecuteUbergraph_L_NewMainMenu_RefPropertyACineCameraActor*3 flags/Game/StormEscape/Maps/L_NewMainMenu.L_NewMainMenu.Persiste…
0x08BP_MainMenuTV_C_0_ExecuteUbergraph_L_NewMainMenu_RefPropertyABP_MainMenuTV_C*3 flags/Game/StormEscape/Maps/L_NewMainMenu.L_NewMainMenu.Persiste…
Inherited from ALevelScriptActor 1
OffsetSizeNameTypeFlagsDefault
0x01bInputEnabled : 1bit 0bool3 flagstrue
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x005C0x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 6boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 6

SignatureFlagsNativeParams
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_L_NewMainMenu(821);0x000Freturn;0x0011// end of script
EventProtected0x00
void CustomEvent()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_L_NewMainMenu(1598);0x000Freturn;0x0011// end of script
0x00
void PlayZoomOut()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_L_NewMainMenu(1961);0x000Freturn;0x0011// end of script
0x00
void OnTVTurnedOn_Event(bool bOn)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_bOn = bOn;0x0012ExecuteUbergraph_L_NewMainMenu(2295);0x0021return;0x0023// end of script
0x01
void PlayTutorialSequence()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_L_NewMainMenu(2325);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_L_NewMainMenu(int32 EntryPoint)
Script88 statements · 2,333 bytes of bytecode
0x0000PushFlow(Label_091A);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FPushFlow(Label_005C);0x0014CallFunc_IsValid_ReturnValue = IsValid(MenuSequence);0x0031if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x003BMenuSequence.Stop();0x005BPopFlow();0x005CLabel_005C:0x005CCallFunc_GetPlayerController_ReturnValue_5 = GetPlayerController(this, 0);0x0076CallFunc_GetPlayerController_ReturnValue_5.bShowMouseCursor = false;0x0097CallFunc_IsValid_ReturnValue_1 = IsValid(TutorialSequence);0x00B4if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_00E3;0x00C2TutorialSequence.Play();0x00E2PopFlow();0x00E3Label_00E3:0x00E3K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bAutoPlay = false;0x00F7K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.LoopCount = MovieSceneSequenceLoopCount{0};0x0125K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.TickInterval = MovieSceneSequenceTickInterval{0f, 0f, false, true};0x015AK2Node_MakeStruct_MovieSceneSequencePlaybackSettings.PlayRate = 1f;0x017AK2Node_MakeStruct_MovieSceneSequencePlaybackSettings.StartTime = 0f;0x019AK2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bRandomStartTime = false;0x01AEK2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bDisableMovementInput = false;0x01C2K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bDisableLookAtInput = false;0x01D6K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bHidePlayer = false;0x01EAK2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bHideHud = false;0x01FEK2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bDisableCameraCuts = false;0x0212K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.FinishCompletionStateOverride = 0;0x022FK2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bPauseAtEnd = true;0x0243CallFunc_CreateLevelSequencePlayer_ReturnValue = CreateLevelSequencePlayer(this, /Game/Developers/julio/Sequence/MainMenuTutorial.MainMenuTutorial, K2Node_MakeStruct_MovieSceneSequencePlaybackSettings, CallFunc_CreateLevelSequencePlayer_OutActor);0x0273CallFunc_CreateLevelSequencePlayer_ReturnValue.Play();0x0293TutorialSequence = CallFunc_CreateLevelSequencePlayer_ReturnValue;0x02A6K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnTVTurnedOn_Event);0x02BDBP_MainMenuTV_C_0_ExecuteUbergraph_L_NewMainMenu_RefProperty.OnTVTurnedOn += K2Node_CreateDelegate_OutputDelegate_1;0x02E6PopFlow();0x02E7Label_02E7:0x02E7K2Node_CreateDelegate_OutputDelegate.Bind(this, CustomEvent);0x02FECallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 6.5f, false, false, 0f, 0f);0x0334PopFlow();0x0335K2Node_CreateDelegate_OutputDelegate_4.Bind(this, PlayTutorialSequence);0x034CBP_MainMenuTV_C_0_ExecuteUbergraph_L_NewMainMenu_RefProperty.OnTutorialTriggered += K2Node_CreateDelegate_OutputDelegate_4;0x0375CallFunc_GetPlayerController_ReturnValue_4 = GetPlayerController(this, 0);0x038FCallFunc_GetLocalPlayerSubSystemFromPlayerController_ReturnValue = GetLocalPlayerSubSystemFromPlayerController(CallFunc_GetPlayerController_ReturnValue_4, /Script/StormEscape.TutorialSubsystem);0x03B5CallFunc_CanShowMainMenuTutorial_ReturnValue = CallFunc_GetLocalPlayerSubSystemFromPlayerController_ReturnValue.CanShowMainMenuTutorial();0x03DFif (!(CallFunc_CanShowMainMenuTutorial_ReturnValue)) goto Label_04FB;0x03EDCallFunc_GetPlayerController_ReturnValue_2 = GetPlayerController(this, 0);0x0407CallFunc_GetPlayerController_ReturnValue_2.SetViewTargetWithBlend(CineCameraActor_3_ExecuteUbergraph_L_NewMainMenu_RefProperty, 0f, 0, 0f, false);0x0441CallFunc_IsRunningInEditor_ReturnValue_1 = IsRunningInEditor();0x0455CallFunc_SelectFloat_ReturnValue = SelectFloat(1, 6.5, CallFunc_IsRunningInEditor_ReturnValue_1);0x048CK2Node_CreateDelegate_OutputDelegate_3.Bind(this, PlayTutorialSequence);0x04A3CallFunc_K2_SetTimerDelegate_Time_ImplicitCast = Cast<3>(CallFunc_SelectFloat_ReturnValue);0x04C0CallFunc_K2_SetTimerDelegate_ReturnValue_2 = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_3, CallFunc_K2_SetTimerDelegate_Time_ImplicitCast, false, false, 0f, 0f);0x04FAPopFlow();0x04FBLabel_04FB:0x04FBCallFunc_IsRunningInEditor_ReturnValue = IsRunningInEditor();0x050Fif (!(CallFunc_IsRunningInEditor_ReturnValue)) goto Label_05BF;0x051DCallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x0537CallFunc_GetPlayerController_ReturnValue_1.SetViewTargetWithBlend(CineCameraActor_3_ExecuteUbergraph_L_NewMainMenu_RefProperty, 0f, 0, 0f, false);0x0571K2Node_CreateDelegate_OutputDelegate_2.Bind(this, CustomEvent);0x0588CallFunc_K2_SetTimerDelegate_ReturnValue_1 = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_2, 1f, false, false, 0f, 0f);0x05BEPopFlow();0x05BFLabel_05BF:0x05BFExecuteConsoleCommand(this, "DISABLEALLSCREENMESSAGES", nullptr);0x05E5CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x05FFCallFunc_GetPlayerController_ReturnValue.SetViewTargetWithBlend(CineCameraActor_3_ExecuteUbergraph_L_NewMainMenu_RefProperty, 0f, 0, 0f, false);0x0639goto Label_02E7;0x063ETemp_object_Variable = /Game/Developers/julio/Sequence/MainMenuRenderShort.MainMenuRenderShort;0x0651Temp_object_Variable_1 = /Game/Developers/julio/Sequence/MainMenuRender.MainMenuRender;0x0664Temp_bool_Variable = InitialStart;0x0677CallFunc_CreateLevelSequencePlayer_ReturnValue_2 = CreateLevelSequencePlayer(this, Switch(Temp_bool_Variable, false => Temp_object_Variable, true => Temp_object_Variable_1, default => K2Node_Select_Default), MovieSceneSequencePlaybackSettings{false, MovieSceneSequenceLoopCount{0}, MovieSceneSequenceTickInterval{0f, 0f, false, true}, 1f, 0f, false, false, false, false, false, false, 0, false, true, false}, CallFunc_CreateLevelSequencePlayer_OutActor_2);0x0775CallFunc_CreateLevelSequencePlayer_ReturnValue_2.Play();0x0795MenuSequence = CallFunc_CreateLevelSequencePlayer_ReturnValue_2;0x07A8PopFlow();0x07A9CallFunc_GetPlayerController_ReturnValue_3 = GetPlayerController(this, 0);0x07C3CallFunc_GetPlayerController_ReturnValue_3.bShowMouseCursor = true;0x07E4CallFunc_CreateLevelSequencePlayer_ReturnValue_1 = CreateLevelSequencePlayer(this, /Game/Developers/julio/Sequence/MainMenuZoomOut.MainMenuZoomOut, MovieSceneSequencePlaybackSettings{false, MovieSceneSequenceLoopCount{0}, MovieSceneSequenceTickInterval{0f, 0f, false, true}, 1f, 0f, false, false, false, false, false, false, 0, false, true, false}, CallFunc_CreateLevelSequencePlayer_OutActor_1);0x08B6CallFunc_CreateLevelSequencePlayer_ReturnValue_1.Play();0x08D6TutorialSequence.Stop();0x08F6PopFlow();0x08F7if (!(K2Node_CustomEvent_bOn)) goto Label_0906;0x0905PopFlow();0x0906Label_0906:0x0906PlayZoomOut();0x0914PopFlow();0x0915goto Label_000F;0x091ALabel_091A:0x091Areturn;0x091C// end of script
Final0x04