0x00x02E0
Members 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x01 | InitialStart | bool | 6 flags | true | |
| 0x01 | bShowTutorial | bool | 6 flags | true | |
| 0x02BA | 0x06 | padding / unreflected | |||
| 0x08 | TutorialSequence | ULevelSequencePlayer* | 6 flags | nullptr | |
| 0x08 | MenuSequence | ULevelSequencePlayer* | 6 flags | nullptr | |
| 0x08 | CineCameraActor_3_ExecuteUbergraph_L_NewMainMenu_RefProperty | ACineCameraActor* | 3 flags | /Game/StormEscape/Maps/L_NewMainMenu.L_NewMainMenu.Persiste… | |
| 0x08 | BP_MainMenuTV_C_0_ExecuteUbergraph_L_NewMainMenu_RefProperty | ABP_MainMenuTV_C* | 3 flags | /Game/StormEscape/Maps/L_NewMainMenu.L_NewMainMenu.Persiste… | |
Inherited from ALevelScriptActor 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bInputEnabled : 1bit 0 | bool | 3 flags | true |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 6 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_L_NewMainMenu(821);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void CustomEvent()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_L_NewMainMenu(1598);0x000Freturn;0x0011// end of script | 0x00 | ||
void PlayZoomOut()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_L_NewMainMenu(1961);0x000Freturn;0x0011// end of script | 0x00 | ||
void OnTVTurnedOn_Event(bool bOn)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_bOn = bOn;0x0012ExecuteUbergraph_L_NewMainMenu(2295);0x0021return;0x0023// end of script | 0x01 | ||
void PlayTutorialSequence()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_L_NewMainMenu(2325);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_L_NewMainMenu(int32 EntryPoint)Script88 statements · 2,333 bytes of bytecode0x0000PushFlow(Label_091A);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FPushFlow(Label_005C);0x0014CallFunc_IsValid_ReturnValue = IsValid(MenuSequence);0x0031if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x003BMenuSequence.Stop();0x005BPopFlow();0x005CLabel_005C:0x005CCallFunc_GetPlayerController_ReturnValue_5 = GetPlayerController(this, 0);0x0076CallFunc_GetPlayerController_ReturnValue_5.bShowMouseCursor = false;0x0097CallFunc_IsValid_ReturnValue_1 = IsValid(TutorialSequence);0x00B4if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_00E3;0x00C2TutorialSequence.Play();0x00E2PopFlow();0x00E3Label_00E3:0x00E3K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bAutoPlay = false;0x00F7K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.LoopCount = MovieSceneSequenceLoopCount{0};0x0125K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.TickInterval = MovieSceneSequenceTickInterval{0f, 0f, false, true};0x015AK2Node_MakeStruct_MovieSceneSequencePlaybackSettings.PlayRate = 1f;0x017AK2Node_MakeStruct_MovieSceneSequencePlaybackSettings.StartTime = 0f;0x019AK2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bRandomStartTime = false;0x01AEK2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bDisableMovementInput = false;0x01C2K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bDisableLookAtInput = false;0x01D6K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bHidePlayer = false;0x01EAK2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bHideHud = false;0x01FEK2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bDisableCameraCuts = false;0x0212K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.FinishCompletionStateOverride = 0;0x022FK2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bPauseAtEnd = true;0x0243CallFunc_CreateLevelSequencePlayer_ReturnValue = CreateLevelSequencePlayer(this, /Game/Developers/julio/Sequence/MainMenuTutorial.MainMenuTutorial, K2Node_MakeStruct_MovieSceneSequencePlaybackSettings, CallFunc_CreateLevelSequencePlayer_OutActor);0x0273CallFunc_CreateLevelSequencePlayer_ReturnValue.Play();0x0293TutorialSequence = CallFunc_CreateLevelSequencePlayer_ReturnValue;0x02A6K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnTVTurnedOn_Event);0x02BDBP_MainMenuTV_C_0_ExecuteUbergraph_L_NewMainMenu_RefProperty.OnTVTurnedOn += K2Node_CreateDelegate_OutputDelegate_1;0x02E6PopFlow();0x02E7Label_02E7:0x02E7K2Node_CreateDelegate_OutputDelegate.Bind(this, CustomEvent);0x02FECallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 6.5f, false, false, 0f, 0f);0x0334PopFlow();0x0335K2Node_CreateDelegate_OutputDelegate_4.Bind(this, PlayTutorialSequence);0x034CBP_MainMenuTV_C_0_ExecuteUbergraph_L_NewMainMenu_RefProperty.OnTutorialTriggered += K2Node_CreateDelegate_OutputDelegate_4;0x0375CallFunc_GetPlayerController_ReturnValue_4 = GetPlayerController(this, 0);0x038FCallFunc_GetLocalPlayerSubSystemFromPlayerController_ReturnValue = GetLocalPlayerSubSystemFromPlayerController(CallFunc_GetPlayerController_ReturnValue_4, /Script/StormEscape.TutorialSubsystem);0x03B5CallFunc_CanShowMainMenuTutorial_ReturnValue = CallFunc_GetLocalPlayerSubSystemFromPlayerController_ReturnValue.CanShowMainMenuTutorial();0x03DFif (!(CallFunc_CanShowMainMenuTutorial_ReturnValue)) goto Label_04FB;0x03EDCallFunc_GetPlayerController_ReturnValue_2 = GetPlayerController(this, 0);0x0407CallFunc_GetPlayerController_ReturnValue_2.SetViewTargetWithBlend(CineCameraActor_3_ExecuteUbergraph_L_NewMainMenu_RefProperty, 0f, 0, 0f, false);0x0441CallFunc_IsRunningInEditor_ReturnValue_1 = IsRunningInEditor();0x0455CallFunc_SelectFloat_ReturnValue = SelectFloat(1, 6.5, CallFunc_IsRunningInEditor_ReturnValue_1);0x048CK2Node_CreateDelegate_OutputDelegate_3.Bind(this, PlayTutorialSequence);0x04A3CallFunc_K2_SetTimerDelegate_Time_ImplicitCast = Cast<3>(CallFunc_SelectFloat_ReturnValue);0x04C0CallFunc_K2_SetTimerDelegate_ReturnValue_2 = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_3, CallFunc_K2_SetTimerDelegate_Time_ImplicitCast, false, false, 0f, 0f);0x04FAPopFlow();0x04FBLabel_04FB:0x04FBCallFunc_IsRunningInEditor_ReturnValue = IsRunningInEditor();0x050Fif (!(CallFunc_IsRunningInEditor_ReturnValue)) goto Label_05BF;0x051DCallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x0537CallFunc_GetPlayerController_ReturnValue_1.SetViewTargetWithBlend(CineCameraActor_3_ExecuteUbergraph_L_NewMainMenu_RefProperty, 0f, 0, 0f, false);0x0571K2Node_CreateDelegate_OutputDelegate_2.Bind(this, CustomEvent);0x0588CallFunc_K2_SetTimerDelegate_ReturnValue_1 = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_2, 1f, false, false, 0f, 0f);0x05BEPopFlow();0x05BFLabel_05BF:0x05BFExecuteConsoleCommand(this, "DISABLEALLSCREENMESSAGES", nullptr);0x05E5CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x05FFCallFunc_GetPlayerController_ReturnValue.SetViewTargetWithBlend(CineCameraActor_3_ExecuteUbergraph_L_NewMainMenu_RefProperty, 0f, 0, 0f, false);0x0639goto Label_02E7;0x063ETemp_object_Variable = /Game/Developers/julio/Sequence/MainMenuRenderShort.MainMenuRenderShort;0x0651Temp_object_Variable_1 = /Game/Developers/julio/Sequence/MainMenuRender.MainMenuRender;0x0664Temp_bool_Variable = InitialStart;0x0677CallFunc_CreateLevelSequencePlayer_ReturnValue_2 = CreateLevelSequencePlayer(this, Switch(Temp_bool_Variable, false => Temp_object_Variable, true => Temp_object_Variable_1, default => K2Node_Select_Default), MovieSceneSequencePlaybackSettings{false, MovieSceneSequenceLoopCount{0}, MovieSceneSequenceTickInterval{0f, 0f, false, true}, 1f, 0f, false, false, false, false, false, false, 0, false, true, false}, CallFunc_CreateLevelSequencePlayer_OutActor_2);0x0775CallFunc_CreateLevelSequencePlayer_ReturnValue_2.Play();0x0795MenuSequence = CallFunc_CreateLevelSequencePlayer_ReturnValue_2;0x07A8PopFlow();0x07A9CallFunc_GetPlayerController_ReturnValue_3 = GetPlayerController(this, 0);0x07C3CallFunc_GetPlayerController_ReturnValue_3.bShowMouseCursor = true;0x07E4CallFunc_CreateLevelSequencePlayer_ReturnValue_1 = CreateLevelSequencePlayer(this, /Game/Developers/julio/Sequence/MainMenuZoomOut.MainMenuZoomOut, MovieSceneSequencePlaybackSettings{false, MovieSceneSequenceLoopCount{0}, MovieSceneSequenceTickInterval{0f, 0f, false, true}, 1f, 0f, false, false, false, false, false, false, 0, false, true, false}, CallFunc_CreateLevelSequencePlayer_OutActor_1);0x08B6CallFunc_CreateLevelSequencePlayer_ReturnValue_1.Play();0x08D6TutorialSequence.Stop();0x08F6PopFlow();0x08F7if (!(K2Node_CustomEvent_bOn)) goto Label_0906;0x0905PopFlow();0x0906Label_0906:0x0906PlayZoomOut();0x0914PopFlow();0x0915goto Label_000F;0x091ALabel_091A:0x091Areturn;0x091C// end of script | Final | 0x04 |