Zdexby TheHolyOneZ
5,252 classes
Class

UBP_WeatherCheatParams_C

: UCheatParameterLoader : UObject
/Game/StormEscape/Data/Cheats/BP_WeatherCheatParams.BP_WeatherCheatParams_C 0x0030 (48 B) align 8 inherited 0x0028 1 scripted vtable /Game/StormEscape/Data/Cheats/BP_WeatherCheatParams
0x00x0030

Members 1

OffsetSizeNameTypeFlagsDefault
0x08MatchLengthTagFGameplayTag5 flags{TagName=Cheats.Weather.TornadoArrival}

Functions 1

SignatureFlagsNativeParams
bool GetFloatParameter(FGameplayTag& Tag, FCheatParameter_Float& OutParameter)
Script16 statements · 328 bytes of bytecode
0x0000TornadoGenSettings = /Game/StormEscape/Data/Weather/DA_TornadoGen_Easy.DA_TornadoGen_Easy;0x0013CallFunc_MatchesTag_ReturnValue = MatchesTag(Tag, MatchLengthTag, true);0x003Aif (!(CallFunc_MatchesTag_ReturnValue)) goto Label_00E9;0x0048TornadoGenSettings.GetArrivalTimeLimits(CallFunc_GetArrivalTimeLimits_Min, CallFunc_GetArrivalTimeLimits_Max);0x007AK2Node_MakeStruct_CheatParameter_Float.min = 0f;0x009AK2Node_MakeStruct_CheatParameter_Float.max = CallFunc_GetArrivalTimeLimits_Max;0x00BEOutParameter = K2Node_MakeStruct_CheatParameter_Float;0x00D9ReturnValue = true;0x00E4goto Label_013D;0x00E9Label_00E9:0x00E9CallFunc_GetFloatParameter_ReturnValue = GetFloatParameter(Tag, CallFunc_GetFloatParameter_OutParameter);0x010FOutParameter = CallFunc_GetFloatParameter_OutParameter;0x012AReturnValue = CallFunc_GetFloatParameter_ReturnValue;0x013DLabel_013D:0x013Dreturn ReturnValue;0x0147// end of script
EventPublic0x11