Enum Usage Path C++ Link UnityEngine.VFX.VFXTypeAttribute.Usage, Unity.VisualEffectGraph.Runtime underlying int32 Unity.VisualEffectGraph.Runtime Values 3 NameValueHex Default10x01GraphicsBuffer20x02ExcludeFromProperty40x04 Used by 1types with a member, parameter or interface of this type VFXTypeAttribute // UnityEngine.VFX.VFXTypeAttribute.Usage, Unity.VisualEffectGraph.Runtime enum class Usage : int32 { Default = 1, GraphicsBuffer = 2, ExcludeFromProperty = 4, };