Enum VFXSkinnedTransform Path C++ Link UnityEngine.VFX.VFXSkinnedTransform, UnityEngine.VFXModule underlying int32 UnityEngine.VFXModule Values 2 NameValueHex LocalRootBoneTransform00x00WorldRootBoneTransform10x01 // UnityEngine.VFX.VFXSkinnedTransform, UnityEngine.VFXModule enum class VFXSkinnedTransform : int32 { LocalRootBoneTransform = 0, WorldRootBoneTransform = 1, };