Enum Mode Path C++ Link UnityEngine.Tilemaps.TilemapRenderer.Mode, UnityEngine.TilemapModule underlying int32 UnityEngine.TilemapModule Values 3 NameValueHex Chunk00x00Individual10x01SRPBatch20x02 // UnityEngine.Tilemaps.TilemapRenderer.Mode, UnityEngine.TilemapModule enum class Mode : int32 { Chunk = 0, Individual = 1, SRPBatch = 2, };