Enum DetectChunkCullingBounds Path C++ Link UnityEngine.Tilemaps.TilemapRenderer.DetectChunkCullingBounds, UnityEngine.TilemapModule underlying int32 UnityEngine.TilemapModule Values 2 NameValueHex Auto00x00Manual10x01 // UnityEngine.Tilemaps.TilemapRenderer.DetectChunkCullingBounds, UnityEngine.TilemapModule enum class DetectChunkCullingBounds : int32 { Auto = 0, Manual = 1, };