Enum TileFlags Path C++ Link UnityEngine.Tilemaps.TileFlags, UnityEngine.TilemapModule underlying int32 UnityEngine.TilemapModule Values 6 NameValueHex None00x00LockColor10x01LockTransform20x02InstantiateGameObjectRuntimeOnly40x04KeepGameObjectRuntimeOnly80x08LockAll30x03 Used by 2types with a member, parameter or interface of this type TileTileData // UnityEngine.Tilemaps.TileFlags, UnityEngine.TilemapModule enum class TileFlags : int32 { None = 0, LockColor = 1, LockTransform = 2, InstantiateGameObjectRuntimeOnly = 4, KeepGameObjectRuntimeOnly = 8, LockAll = 3, };