Enum LoadingState Path C++ Link UnityEngine.SceneManagement.Scene.LoadingState, UnityEngine.CoreModule underlying int32 UnityEngine.CoreModule Values 4 NameValueHex NotLoaded00x00Loading10x01Loaded20x02Unloading30x03 // UnityEngine.SceneManagement.Scene.LoadingState, UnityEngine.CoreModule enum class LoadingState : int32 { NotLoaded = 0, Loading = 1, Loaded = 2, Unloading = 3, };