Enum ContentStatus Path C++ Link UnityEngine.ResourceManagement.Profiling.ContentStatus, Unity.ResourceManager underlying int32 Unity.ResourceManager Values 6 NameValueHex None00x00Queue20x02Downloading40x04Released160x10Loading640x40Active2560x100 Used by 2types with a member, parameter or interface of this type AssetFrameDataBundleFrameData // UnityEngine.ResourceManagement.Profiling.ContentStatus, Unity.ResourceManager enum class ContentStatus : int32 { None = 0, Queue = 2, Downloading = 4, Released = 16, Loading = 64, Active = 256, };