Enum DirtyState Path C++ Link UnityEngine.Rendering.VolumeProfile.DirtyState, Unity.RenderPipelines.Core.Runtime underlying int32 Unity.RenderPipelines.Core.Runtime Values 4 NameValueHex None00x00DirtyByComponentChange10x01DirtyByProfileReset20x02Other40x04 Used by 1types with a member, parameter or interface of this type VolumeProfile // UnityEngine.Rendering.VolumeProfile.DirtyState, Unity.RenderPipelines.Core.Runtime enum class DirtyState : int32 { None = 0, DirtyByComponentChange = 1, DirtyByProfileReset = 2, Other = 4, };