Enum OccluderPass Path C++ Link UnityEngine.Rendering.Universal.UniversalRenderer.OccluderPass, Unity.RenderPipelines.Universal.Runtime underlying int32 Unity.RenderPipelines.Universal.Runtime Values 4 NameValueHex None00x00DepthPrepass10x01ForwardOpaque20x02GBuffer30x03 // UnityEngine.Rendering.Universal.UniversalRenderer.OccluderPass, Unity.RenderPipelines.Universal.Runtime enum class OccluderPass : int32 { None = 0, DepthPrepass = 1, ForwardOpaque = 2, GBuffer = 3, };