Enum UEventType Path C++ Link UnityEngine.Rendering.Universal.UTess.UEventType, Unity.RenderPipelines.Universal.2D.Runtime underlying int32 Unity.RenderPipelines.Universal.2D.Runtime Values 3 NameValueHex EVENT_POINT00x00EVENT_END10x01EVENT_START20x02 // UnityEngine.Rendering.Universal.UTess.UEventType, Unity.RenderPipelines.Universal.2D.Runtime enum class UEventType : int32 { EVENT_POINT = 0, EVENT_END = 1, EVENT_START = 2, };