Enum TonemappingMode Path C++ Link UnityEngine.Rendering.Universal.TonemappingMode, Unity.RenderPipelines.Universal.Runtime underlying int32 Unity.RenderPipelines.Universal.Runtime Values 3 NameValueHex None00x00Neutral10x01ACES20x02 // UnityEngine.Rendering.Universal.TonemappingMode, Unity.RenderPipelines.Universal.Runtime enum class TonemappingMode : int32 { None = 0, Neutral = 1, ACES = 2, };