Enum OutlineTopology Path C++ Link UnityEngine.Rendering.Universal.ShadowShape2D.OutlineTopology, Unity.RenderPipelines.Universal.2D.Runtime underlying int32 Unity.RenderPipelines.Universal.2D.Runtime Values 2 NameValueHex Lines00x00Triangles10x01 // UnityEngine.Rendering.Universal.ShadowShape2D.OutlineTopology, Unity.RenderPipelines.Universal.2D.Runtime enum class OutlineTopology : int32 { Lines = 0, Triangles = 1, };