Enum EdgeProcessing Path C++ Link UnityEngine.Rendering.Universal.ShadowMesh2D.EdgeProcessing, Unity.RenderPipelines.Universal.2D.Runtime underlying int32 Unity.RenderPipelines.Universal.2D.Runtime Values 2 NameValueHex None00x00Clipping10x01 Used by 1types with a member, parameter or interface of this type ShadowMesh2D // UnityEngine.Rendering.Universal.ShadowMesh2D.EdgeProcessing, Unity.RenderPipelines.Universal.2D.Runtime enum class EdgeProcessing : int32 { None = 0, Clipping = 1, };