Enum ShaderVariantLogLevel Path C++ Link UnityEngine.Rendering.Universal.ShaderVariantLogLevel, Unity.RenderPipelines.Universal.Runtime underlying int32 Unity.RenderPipelines.Universal.Runtime Values 3 NameValueHex Disabled00x00OnlyUniversalRPShaders10x01AllShaders20x02 // UnityEngine.Rendering.Universal.ShaderVariantLogLevel, Unity.RenderPipelines.Universal.Runtime enum class ShaderVariantLogLevel : int32 { Disabled = 0, OnlyUniversalRPShaders = 1, AllShaders = 2, };