Enum ComponentVersions Path C++ Link UnityEngine.Rendering.Universal.PixelPerfectCamera.ComponentVersions, Unity.RenderPipelines.Universal.2D.Runtime underlying int32 Unity.RenderPipelines.Universal.2D.Runtime Values 2 NameValueHex Version_Unserialized00x00Version_110x01 // UnityEngine.Rendering.Universal.PixelPerfectCamera.ComponentVersions, Unity.RenderPipelines.Universal.2D.Runtime enum class ComponentVersions : int32 { Version_Unserialized = 0, Version_1 = 1, };