Enum MotionBlurMode Path C++ Link UnityEngine.Rendering.Universal.MotionBlurMode, Unity.RenderPipelines.Universal.Runtime underlying int32 Unity.RenderPipelines.Universal.Runtime Values 2 NameValueHex CameraOnly00x00CameraAndObjects10x01 // UnityEngine.Rendering.Universal.MotionBlurMode, Unity.RenderPipelines.Universal.Runtime enum class MotionBlurMode : int32 { CameraOnly = 0, CameraAndObjects = 1, };