Enum LightCookieShaderFormat Path C++ Link UnityEngine.Rendering.Universal.LightCookieManager.LightCookieShaderFormat, Unity.RenderPipelines.Universal.Runtime underlying int32 Unity.RenderPipelines.Universal.Runtime Values 4 NameValueHex None-10xFFFFFFFFFFFFFFFFRGB00x00Alpha10x01Red20x02 // UnityEngine.Rendering.Universal.LightCookieManager.LightCookieShaderFormat, Unity.RenderPipelines.Universal.Runtime enum class LightCookieShaderFormat : int32 { None = -1, RGB = 0, Alpha = 1, Red = 2, };