Enum NormalMapQuality Path C++ Link UnityEngine.Rendering.Universal.Light2D.NormalMapQuality, Unity.RenderPipelines.Universal.2D.Runtime underlying int32 Unity.RenderPipelines.Universal.2D.Runtime Values 3 NameValueHex Disabled20x02Fast00x00Accurate10x01 Used by 1types with a member, parameter or interface of this type Light2D // UnityEngine.Rendering.Universal.Light2D.NormalMapQuality, Unity.RenderPipelines.Universal.2D.Runtime enum class NormalMapQuality : int32 { Disabled = 2, Fast = 0, Accurate = 1, };