Enum Directions Path C++ Link UnityEngine.Rendering.Universal.Directions, Unity.RenderPipelines.Universal.2D.Runtime underlying int32 Unity.RenderPipelines.Universal.2D.Runtime Values 2 NameValueHex dRightToLeft00x00dLeftToRight10x01 // UnityEngine.Rendering.Universal.Directions, Unity.RenderPipelines.Universal.2D.Runtime enum class Directions : int32 { dRightToLeft = 0, dLeftToRight = 1, };