Enum NodeType Path C++ Link UnityEngine.Rendering.Universal.Clipper.NodeType, Unity.RenderPipelines.Universal.2D.Runtime underlying int32 Unity.RenderPipelines.Universal.2D.Runtime Values 3 NameValueHex ntAny00x00ntOpen10x01ntClosed20x02 // UnityEngine.Rendering.Universal.Clipper.NodeType, Unity.RenderPipelines.Universal.2D.Runtime enum class NodeType : int32 { ntAny = 0, ntOpen = 1, ntClosed = 2, };