Enum ResourceType Path C++ Link UnityEngine.Rendering.Sampling.SamplingResources.ResourceType, Unity.Rendering.LightTransport.Runtime underlying int32 Unity.Rendering.LightTransport.Runtime Values 3 NameValueHex BlueNoiseTextures10x01SobolMatrices20x02All30x03 // UnityEngine.Rendering.Sampling.SamplingResources.ResourceType, Unity.Rendering.LightTransport.Runtime enum class ResourceType : int32 { BlueNoiseTextures = 1, SobolMatrices = 2, All = 3, };