Enum Package Path C++ Link UnityEngine.Rendering.ReloadAttribute.Package, Unity.RenderPipelines.Core.Runtime underlying int32 Unity.RenderPipelines.Core.Runtime Values 3 NameValueHex Builtin00x00Root10x01BuiltinExtra20x02 // UnityEngine.Rendering.ReloadAttribute.Package, Unity.RenderPipelines.Core.Runtime enum class Package : int32 { Builtin = 0, Root = 1, BuiltinExtra = 2, };