Enum IndexFormat Path C++ Link UnityEngine.Rendering.RadeonRays.IndexFormat, Unity.UnifiedRayTracing.Runtime underlying int32 Unity.UnifiedRayTracing.Runtime Values 2 NameValueHex Int3200x00Int1610x01 Used by 2types with a member, parameter or interface of this type MeshBuildInfoVertexBuffers // UnityEngine.Rendering.RadeonRays.IndexFormat, Unity.UnifiedRayTracing.Runtime enum class IndexFormat : int32 { Int32 = 0, Int16 = 1, };