Enum PerformanceBottleneck Path C++ Link UnityEngine.Rendering.PerformanceBottleneck, Unity.RenderPipelines.Core.Runtime underlying int32 Unity.RenderPipelines.Core.Runtime Values 5 NameValueHex Indeterminate00x00PresentLimited10x01CPU20x02GPU30x03Balanced40x04 // UnityEngine.Rendering.PerformanceBottleneck, Unity.RenderPipelines.Core.Runtime enum class PerformanceBottleneck : int32 { Indeterminate = 0, PresentLimited = 1, CPU = 2, GPU = 3, Balanced = 4, };