Enum IndirectAllocator Path C++ Link UnityEngine.Rendering.IndirectAllocator, Unity.RenderPipelines.GPUDriven.Runtime underlying int32 Unity.RenderPipelines.GPUDriven.Runtime Values 3 NameValueHex NextInstanceIndex00x00NextDrawIndex10x01Count20x02 // UnityEngine.Rendering.IndirectAllocator, Unity.RenderPipelines.GPUDriven.Runtime enum class IndirectAllocator : int32 { NextInstanceIndex = 0, NextDrawIndex = 1, Count = 2, };