Enum GraphicsTier Path C++ Link UnityEngine.Rendering.GraphicsTier, UnityEngine.CoreModule underlying int32 UnityEngine.CoreModule Values 3 NameValueHex Tier100x00Tier210x01Tier320x02 // UnityEngine.Rendering.GraphicsTier, UnityEngine.CoreModule enum class GraphicsTier : int32 { Tier1 = 0, Tier2 = 1, Tier3 = 2, };