Enum GraphicsTextureDescriptorFlags Path C++ Link UnityEngine.Rendering.GraphicsTextureDescriptorFlags, UnityEngine.CoreModule underlying int32 UnityEngine.CoreModule Values 3 NameValueHex None00x00RenderTarget10x01RandomWriteTarget20x02 Used by 1types with a member, parameter or interface of this type GraphicsTextureDescriptor // UnityEngine.Rendering.GraphicsTextureDescriptorFlags, UnityEngine.CoreModule enum class GraphicsTextureDescriptorFlags : int32 { None = 0, RenderTarget = 1, RandomWriteTarget = 2, };