Enum Flags Path C++ Link UnityEngine.Rendering.DebugUI.Flags, Unity.RenderPipelines.Core.Runtime underlying int32 Unity.RenderPipelines.Core.Runtime Values 5 NameValueHex None00x00EditorOnly20x02RuntimeOnly40x04EditorForceUpdate80x08FrequentlyUsed160x10 Used by 2types with a member, parameter or interface of this type PanelWidget // UnityEngine.Rendering.DebugUI.Flags, Unity.RenderPipelines.Core.Runtime enum class Flags : int32 { None = 0, EditorOnly = 2, RuntimeOnly = 4, EditorForceUpdate = 8, FrequentlyUsed = 16, };