Enum EvaluationType Path C++ Link UnityEngine.Playables.FrameData.EvaluationType, UnityEngine.CoreModule underlying int32 UnityEngine.CoreModule Values 2 NameValueHex Evaluate00x00Playback10x01 // UnityEngine.Playables.FrameData.EvaluationType, UnityEngine.CoreModule enum class EvaluationType : int32 { Evaluate = 0, Playback = 1, };