Enum DirectorUpdateMode Path C++ Link UnityEngine.Playables.DirectorUpdateMode, UnityEngine.CoreModule underlying int32 UnityEngine.CoreModule Values 4 NameValueHex DSPClock00x00GameTime10x01UnscaledGameTime20x02Manual30x03 // UnityEngine.Playables.DirectorUpdateMode, UnityEngine.CoreModule enum class DirectorUpdateMode : int32 { DSPClock = 0, GameTime = 1, UnscaledGameTime = 2, Manual = 3, };