Enum TextureType Path C++ Link UnityEngine.PathTracing.Core.MaterialPool.TextureType, Unity.PathTracing.Runtime underlying int32 Unity.PathTracing.Runtime Values 5 NameValueHex Albedo00x00Emission10x01Transmission20x02LightCookie30x03LightCubemap40x04 // UnityEngine.PathTracing.Core.MaterialPool.TextureType, Unity.PathTracing.Runtime enum class TextureType : int32 { Albedo = 0, Emission = 1, Transmission = 2, LightCookie = 3, LightCubemap = 4, };