Enum ParticleSystemRingBufferMode Path C++ Link UnityEngine.ParticleSystemRingBufferMode, UnityEngine.ParticleSystemModule underlying int32 UnityEngine.ParticleSystemModule Values 3 NameValueHex Disabled00x00PauseUntilReplaced10x01LoopUntilReplaced20x02 // UnityEngine.ParticleSystemRingBufferMode, UnityEngine.ParticleSystemModule enum class ParticleSystemRingBufferMode : int32 { Disabled = 0, PauseUntilReplaced = 1, LoopUntilReplaced = 2, };