Enum ConnectionTarget Path C++ Link UnityEngine.Networking.PlayerConnection.ConnectionTarget, UnityEngine.CoreModule underlying int32 UnityEngine.CoreModule Values 3 NameValueHex None00x00Player10x01Editor20x02 // UnityEngine.Networking.PlayerConnection.ConnectionTarget, UnityEngine.CoreModule enum class ConnectionTarget : int32 { None = 0, Player = 1, Editor = 2, };