Enum State Path C++ Link UnityEngine.LowLevelPhysics2D.PhysicsQuery.TimeOfImpactResult.State, UnityEngine.Physics2DModule underlying int32 UnityEngine.Physics2DModule Values 5 NameValueHex Unknown00x00Failed10x01Overlapped20x02Hit30x03Separated40x04 Used by 1types with a member, parameter or interface of this type TimeOfImpactResult // UnityEngine.LowLevelPhysics2D.PhysicsQuery.TimeOfImpactResult.State, UnityEngine.Physics2DModule enum class State : int32 { Unknown = 0, Failed = 1, Overlapped = 2, Hit = 3, Separated = 4, };