Enum LightRenderMode Path C++ Link UnityEngine.LightRenderMode, UnityEngine.CoreModule underlying int32 UnityEngine.CoreModule Values 3 NameValueHex Auto00x00ForcePixel10x01ForceVertex20x02 // UnityEngine.LightRenderMode, UnityEngine.CoreModule enum class LightRenderMode : int32 { Auto = 0, ForcePixel = 1, ForceVertex = 2, };