Enum UpDirection Path C++ Link UnityEngine.LightAnchor.UpDirection, Unity.RenderPipelines.Core.Runtime underlying int32 Unity.RenderPipelines.Core.Runtime Values 2 NameValueHex World00x00Local10x01 Used by 1types with a member, parameter or interface of this type LightAnchor // UnityEngine.LightAnchor.UpDirection, Unity.RenderPipelines.Core.Runtime enum class UpDirection : int32 { World = 0, Local = 1, };