Enum GameState Path C++ Link UnityEngine.InputSystem.Samples.RebindUI.RebindUIGameManager.GameState, Assembly-CSharp underlying int32 Assembly-CSharp Values 3 NameValueHex Initializing00x00Playing10x01RebindingMenu20x02 Used by 1types with a member, parameter or interface of this type RebindUIGameManager // UnityEngine.InputSystem.Samples.RebindUI.RebindUIGameManager.GameState, Assembly-CSharp enum class GameState : int32 { Initializing = 0, Playing = 1, RebindingMenu = 2, };