Enum DeviceDisableScope Path C++ Link UnityEngine.InputSystem.InputManager.DeviceDisableScope, Unity.InputSystem underlying int32 Unity.InputSystem Values 3 NameValueHex Everywhere00x00InFrontendOnly10x01TemporaryWhilePlayerIsInBackground20x02 // UnityEngine.InputSystem.InputManager.DeviceDisableScope, Unity.InputSystem enum class DeviceDisableScope : int32 { Everywhere = 0, InFrontendOnly = 1, TemporaryWhilePlayerIsInBackground = 2, };