Enum Tool Path C++ Link UnityEngine.GridBrushBase.Tool, UnityEngine.TilemapModule underlying int32 UnityEngine.TilemapModule Values 8 NameValueHex Select00x00Move10x01Paint20x02Box30x03Pick40x04Erase50x05FloodFill60x06Other70x07 // UnityEngine.GridBrushBase.Tool, UnityEngine.TilemapModule enum class Tool : int32 { Select = 0, Move = 1, Paint = 2, Box = 3, Pick = 4, Erase = 5, FloodFill = 6, Other = 7, };