Enum Flags Path C++ Link UnityEngine.DiagnosticSwitch.Flags, UnityEngine.CoreModule underlying int32 UnityEngine.CoreModule Values 3 NameValueHex None00x00CanChangeAfterEngineStart10x01PropagateToAssetImportWorkerProcess20x02 // UnityEngine.DiagnosticSwitch.Flags, UnityEngine.CoreModule enum class Flags : int32 { None = 0, CanChangeAfterEngineStart = 1, PropagateToAssetImportWorkerProcess = 2, };