Enum DetailRenderMode Path C++ Link UnityEngine.DetailRenderMode, UnityEngine.TerrainModule underlying int32 UnityEngine.TerrainModule Values 3 NameValueHex GrassBillboard00x00VertexLit10x01Grass20x02 // UnityEngine.DetailRenderMode, UnityEngine.TerrainModule enum class DetailRenderMode : int32 { GrassBillboard = 0, VertexLit = 1, Grass = 2, };