Enum BoneShape Path C++ Link UnityEngine.Animations.Rigging.BoneRenderer.BoneShape, Unity.Animation.Rigging underlying int32 Unity.Animation.Rigging Values 3 NameValueHex Line00x00Pyramid10x01Box20x02 Used by 1types with a member, parameter or interface of this type BoneRenderer // UnityEngine.Animations.Rigging.BoneRenderer.BoneShape, Unity.Animation.Rigging enum class BoneShape : int32 { Line = 0, Pyramid = 1, Box = 2, };