Enum WorldUpType Path C++ Link UnityEngine.Animations.AimConstraint.WorldUpType, UnityEngine.AnimationModule underlying int32 UnityEngine.AnimationModule Values 5 NameValueHex SceneUp00x00ObjectUp10x01ObjectRotationUp20x02Vector30x03None40x04 // UnityEngine.Animations.AimConstraint.WorldUpType, UnityEngine.AnimationModule enum class WorldUpType : int32 { SceneUp = 0, ObjectUp = 1, ObjectRotationUp = 2, Vector = 3, None = 4, };