Enum StateAction Path C++ Link UnityEngine.AdaptivePerformance.StateAction, UnityEngine.AdaptivePerformanceModule underlying int32 UnityEngine.AdaptivePerformanceModule Values 4 NameValueHex Stale00x00Increase10x01Decrease20x02FastDecrease30x03 Used by 1types with a member, parameter or interface of this type AdaptivePerformanceIndexer // UnityEngine.AdaptivePerformance.StateAction, UnityEngine.AdaptivePerformanceModule enum class StateAction : int32 { Stale = 0, Increase = 1, Decrease = 2, FastDecrease = 3, };