Enum ContentFileReservedID Path C++ Link Unity.Loading.ContentFileReservedID, UnityEngine.ContentLoadModule underlying int32 UnityEngine.ContentLoadModule Values 2 NameValueHex None00x00ResolveReferencesWithPM10x01 // Unity.Loading.ContentFileReservedID, UnityEngine.ContentLoadModule enum class ContentFileReservedID : int32 { None = 0, ResolveReferencesWithPM = 1, };