Enum Flags Path C++ Link Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetrics.Flags, UnityEngine.CoreModule underlying int32 UnityEngine.CoreModule Values 2 NameValueHex None00x00ClearOnRead10x01 // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetrics.Flags, UnityEngine.CoreModule enum class Flags : int32 { None = 0, ClearOnRead = 1, };