Enum Baselib_RegisteredNetwork_CompletionQueueStatus Path C++ Link Unity.Baselib.LowLevel.Binding.Baselib_RegisteredNetwork_CompletionQueueStatus, UnityEngine.CoreModule underlying int32 UnityEngine.CoreModule Values 2 NameValueHex NoResultsAvailable00x00ResultsAvailable10x01 // Unity.Baselib.LowLevel.Binding.Baselib_RegisteredNetwork_CompletionQueueStatus, UnityEngine.CoreModule enum class Baselib_RegisteredNetwork_CompletionQueueStatus : int32 { NoResultsAvailable = 0, ResultsAvailable = 1, };